Read to Lead creates a fun, engaging, and relevant way to blast through traditional reading barriers and promote 21st-century skill-building. Students become the boss in a digital workplace. They play through their workday, reading closely, thinking critically, and solving real-world problems, all while balancing the hectic demands of an exciting career.
We use digital learning games, supplementary lessons, and community action projects to engage youth in reading and leading their way through school.
Navigating the Read to Lead Platform
You will be able to navigate games, teaching resources, reports, stats & badges, and class management tools directly through menu items in the top navigation. To learn more about how to implement Read to Lead in your learning environment, click on the “How it Works” page in the platform in the top navigation.
How to Find the Games
The Activities tab is the homepage view. In the Activities view, you can navigate to 44 Read to Lead games.
With each Read to Lead game, students read 5,000 words, make 10 leadership decisions, and practice Reading Anchor Standards. If students read their way through 12 episodes, that’s equivalent to completing a middle school chapter book! By playing Read to Lead, students can explore over 50 careers across the public service, medical and journalism fields.
You’ll find two options on the Activities page to navigate activities either by “series” or “objective.”
Exploring the games by series, students can play the games within one specific industry (public service, medical, or journalism) including all of the collaborative activities and projects that prepare and extend each virtual workplace learning experience.
Browse by Objective helps you identify games that are aligned to your instructional goals, unit themes, and student’s reading level. You can use this view to filter the games by series, life and workplace skills, college/career readiness anchor standards, and Lexile levels.
Navigating Read to Lead Series
Each Read to Lead series includes 12-20 games, with lesson plans, literacy skill-building lessons, and enrichment projects for educators. When clicking on a series from the home page, you will be taken to the following page, which serves as a hub for games and wrap around curricula:
In the top panel of the series hub, shown above, you’ll find:
1. Summary: A brief description of the series and student responsibilities as the boss.
2. Starring Characters: Students will be the boss of a diverse staff. These character profiles will help build context about each character’s background and role at work.
3. Game Overview and Pacing Guide PDFs: Game Overview outlines the skills and standards addressed in each game along with sample pacing guides to simplify planning.
The middle panel, depicted below, includes menus for series-level resources:
Each series includes the following resources:
1. Games: 30-minute digital workplace learning experiences where students become the boss, read, write, solve problems, and think critically.
2. Introductory Lessons: Collaborative activities that set students up for success by building background knowledge, introducing vocabulary, and exploring leadership traits.
3. Enrichment Projects: Three engaging projects where students work together to apply their leadership skills and positively impact their community.
4. Literacy Skill-Building Lessons: Close reading and reading intervention lessons provide practice in making inferences, citing evidence, interpreting words and phrases, analyzing word choice, and evaluate the content.
The Game Detail page offers navigation to:
• Before, Play and After supplementary lessons
• Game Preview
• Instructional alignment details
• “How-To”/FAQ page links
• Answer Key
• Student worksheets
• Quickwrite graphic organizers
• Certification of Completion
Class Management Tools
To use Read to Lead, you need to set up a class. Each class will have a unique student login so students can log in to Read to Lead.
To set up and manage your classes, click on the Classes tab, below, you will see options to:
• Create a New Class
• Create Quick Class
Each student has their own Read to Lead account, just like you. Here are the ways you can set up your student accounts so they can start playing:
• Create a Quick Class
Create “anonymous” student accounts quickly! You’ll print and distribute the log-in cards to your class. The first time students log in to Read to Lead with their username and password, they will be asked to enter their name. After they do this, the account will no longer be anonymous.
• Enter Your Class Roster Manually
Enter your class roster one by one. You’ll print and distribute log-in cards for the students you entered.
Click the “kebab” menu for options to edit class details and manage episode access for your classes.
To display your class roster and additional class management options, hover over and click the class name. The resulting page will include options to:
1. Add/remove students – Add and remove students based on your class roster
2. Print Login Cards – Provide your students their logins by printing out login cards
3. Manage access to in-game options: Text to Speech; Replay; Retake – Based on your students’ needs you can provide additional accessibility features to support their learning.
• Text to Speech – This provides the student with audio read-aloud functionality
• Replay – Students can replay the games
• Retake – Students can retake the embedded authentic workplace task (assessment)
4. Manage student accounts (click “kebab” menu): Reset password, edit student, and delete student accounts.
• Reset password – If you need to provide students with a new password.
• Edit student – Edit student’s name, grade level, class setting, etc.
Read to Lead offers you formative assessment data so you can continually adapt your instruction to meet the needs of your students. You can find all your data reports by clicking on Reports tabs in the top navigation.
The hallmark of our instructional model is the standards-aligned formative assessment embedded within each game. This assessment doesn’t feel like a traditional test but rather an authentic workplace task like gathering evidence for a report or editing a project plan. As students complete the task, you are receiving their results in real-time.
How to Track Progress
The Performance by Game Report is a classroom management tool. It provides a quick overview of how many games students have completed in a series while the Performance by Common Core Standard Report helps you identify how well your class or an individual student is performing on each assessed standard in reading.
Clicking on a student’s score lets you see in detail their answers for the workplace task and quick write. There is also a button that lets you toggle between the answer key view and the student’s answer choice view.
Did you know students read 5,000 words in a single Read to Lead game? Clicking on the Stats & Badges tab displays how many words your students are reading as a class. When students go to the Stats & Badges page in their view they can see how many words they read on their own. Badges can be printed, hung up, or sent home as a way to celebrate your student’s hard work!
Our Leaderboard highlights how many words your class has read compared to other classes across the nation. Join our Million Words Word Read Challenge simply by playing the Read to Lead games. Once your students read one million words collectively, we’ll send them awesome prizes!
How to Get Support
If you have any questions about using Read to Lead, please contact us at email@example.com.
A small percentage of users may experience an issue when attempting to navigate to the new Read to Lead site. For example, hitting the login button may render a blank screen. The existence of outdated files/cookies on your browser is the likely cause of this, which is a fairly common problem for web applications.
If you or your students experience any issues viewing the new site, please clear your browser cache. We’ve created a one-page guide via Google Docs, which you can reference and/or share with your students. Alternatively, see below other helpful web resources and links with instructions. As always, you can reach us at firstname.lastname@example.org.